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Pointers - newbie hell for the C coder ?
Pointers can be a confusing topic for the new C programmer, often explanations get bogged down in too much technical …

Using qhull
At first glance turning a bunch of points into some kind of mesh should be an easy task. However look …

Nuklear (GUI) and raylib
Nearly a year ago I demonstrated using Nuklear with raylib, however because I was rendering the GUI inside a 3D …

Advanced shader debugging with raylib
I was recently considering implementing simple animation system with a vertex shader, when I remembered just what a pain debugging …

raylib - upcoming changes to wavefront OBJ loading
For most models things are kept simple, just one material with a texture, job done - lets get this out …

raylib billboards, advanced use
As raylib is intended for novice programmers (but more than useful enough for advanced users) it's important not to make …