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The case for Godot over Unity 3d
Since discovering the Linux version of the Unity editor was "mainstream" I gave it a right good work out. Initially …

Simple Yes No dialog for Unity
Confirming an action, for example when the user clicks exit on an exit button in a main menu, is one …

Unity 3d Filtering collisions
A quick and simple tip, for when you just need storms of missiles! When implementing logic to arbitrate collisions, things …

Unity 3d - Player control and physics
There are very many ways to control your player in a Unity game, in this case I had a number …

Rearview mirror with Unity 3D
https://youtu.be/nCEqli2gtUA Its not at all uncommon to have multiple cameras in a game. In my case I decided that a …

Unity 3D - odd behaviour with rigid bodies
If you've ever done much coding using "physics" engines, then you'll have seen the hilarity that ensues when you accidentally …