So what is a callback anyway? (Raylib)
I happened to notice that Raylib has started implementing callbacks for some functions, and this is very welcome as its …
Loading a TMX map with Raylib (the hard way!)
https://www.youtube.com/watch?v=iVzXIRFhh7Y I happened to look inside a TMX file from the rather nice tile map editor (Tiled) I made the …
Nuklear gui in a 3D environment (update)
https://www.youtube.com/watch?v=9aGWqa5pL1A I previously demonstrated using the Nuklear GUI library in a 3d environment (here) and from time to time usually …
The case for Godot over Unity 3d
Since discovering the Linux version of the Unity editor was "mainstream" I gave it a right good work out. Initially …
Simple Yes No dialog for Unity
Confirming an action, for example when the user clicks exit on an exit button in a main menu, is one …
Unity 3d Filtering collisions
A quick and simple tip, for when you just need storms of missiles! When implementing logic to arbitrate collisions, things …