Posts
Search
Contact
Cookies
About
RSS


raylib adding a static terrain (ODE)
Last time we were colliding with just a simple ground plane, while this is okay, what looks at together better …

3d Physics with raylib and ODE
Open Dynamic Engine (ODE) has been around for quite some time, it has a nice C API and is both …

Lighting with raylib
Initially I wasn't going to release this until I could find someone to go over the shader calculations, but while …

raylib game coding library for C
I gotta say right off the bat, that this is a little gem, often when coding in C you may …

cLogicFun - sub circuits
Its common with logic circuits to have a number of similar groups of logic elements, for example a counter can …

cLogicFun - signal propagation through labels
click to embiggen I've implemented two new nodes in cLogicFun, a source label and a destination label. It's not uncommon …