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Aligning a model with a terrain (raylib)
There are a number of reasons you may not wish to use a physics engine, but instead, use very simple …
Creating a simple game (part 5) finishing up.
The series starts here Finally I implemented am_Dive so you can compare it with your own implementation, there are many …
Creating a simple game (part 4)
You can see the start of the series here Okay things really start hotting up now as we introduce shooting... …
Creating a simple game (part 3)
The series starts here Last time we saw how a player could be handled by using a very simple state …
Creating a simple game (part 2)
The series starts here Now we have a solid base for our game, lets start of fairly simply by adding …
raylib a novices guide for creating a simple game
First off its important to have a clear goal in mind... But before we get carried away, you need some …
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