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Windows ignoring sleep settings, really?
These days on non work hardware, about the only time …
raylib playing multiple sound concurrently
Quite some time ago I contributed a PR to raylib …
Godot, Global Enums and behaviours
Before showing how to implement global Enums, lets look at …
Godot - Player collisions
For basic move and slide collisions adding a simple collision …
Boilerplate Makefile
For quite some time I've had a skeleton project for …
Godot, persistent states when revisiting scenes
It a fairly common practice to use an autorun singleton …
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