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2D Spotlight shader with RayLib
My initial thought for this was just to use simple alpha blending, while this did work (with caveats) I wasn't …

Sprite Sheets with RayLib
RayLib has a decent set of functions for rendering textures and as such it makes the task of rendering an …

Using RayLib with an ECS
While it’s very common to have arrays or some kind of list of entities in a game, this isn’t the …

Linking C code with a C++ library
Its fairly common to see libraries that are written in C++ but only offer a C API (some also offer …

CRT scan line retro shader effect.
video best viewed fullscreen! Knowing I would need a render texture to draw on, in order to make a screen …

Aiming at 3d moving targets
Looking at the previous posts algorithm I realized that as it was time and vector dependent it should be very …