Mos6502Node
Mos6502Node is a GDextension for Godot that allows you to embed 6502 CPU's in your projectYou can get it here: …
Godot - determining collision velocity
I had a problem where I noticed that after you are informed of a collision, your linear velocity has already …
blender - extruding a profile along a curve
The ability to extrude a 2D profile along a 3D curve is a very powerful technique, rather than attempting to …
pi - end of an era ?
I've loved my various adventures with the Pi, but recently I got quite the shock... At the time of writing a …
RaylibOdeMech simple quick start tutorial
(please note since this was written some function names and other things have changed, you should look at the API …
RaylibOdeMech v1.0 released
RaylibOdeMech v1.0 has been released https://github.com/chriscamacho/RayLibOdeMech You can see the examples that come with the framework in action here https://www.youtube.com/watch?v=siKUKe6ocRA&t=17sIts intended …