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libgdx and Bullet - preventing accidental leaks...
Its all too easy when using Java to forget that …
Surviving Gnome 3
Call me old fashioned but all I really want from …
Libgdx v1.0 getting closer!
As version 1.0 nears the 3d side of the platform …
making a rope bridge (jME3 and physics)
I previously alluded to the idea that constrains (joints) could …
a brief look at physics joints in jME3
While blocks falling and hitting a flat plane or even …
jME3 the GUI is growing on me
Random bonus jME3 video of something I'm working on! Well... …
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