cLogicFun – sub circuits

Its common with logic circuits to have a number of similar groups of logic elements, for example a counter can be made from a number of master slave flip flops. Rather than recreate this part of the circuit multiple times, create a circuit and assign in input and output pins, these are then used when…

cLogicFun (coming soon)

After I found that porting cLogicToy from Java to C, meant a much improved simulation algorithm, I was inspired to break out of the grid paradigm and try something with nodes and wires as you see from the screenshot… How hard can it be ? I thought, having a bunch of nodes and wires. Well…

cLogicToy

I was looking to update a Java app I’d written and with all the changes recently with Java (modules and a bewildering array of stuff) I decided it would probably be easier just to rewrite it in C. The result actually works much better, I previously used an event based system, that I wasn’t entirely…

C and Physics – hinge2 Vehicle

After our previous demo featuring falling bodies, we’re now tackling something much more interesting and potentially useful, vehicles. The hinge2 joint if you look at the manuals diagram, looks like it was made solely with vehicles in mind, it’s just begging to be used! Let’s dive right into the additions to the collision callback By…